![]() New Legal/Illegal Mission: Retrieve Consignment.Terra Gateway – (Stanton>Terra) Gameplay These 3 new Stations with Jump Points that leave the Stanton System are: It is important to note that Jump Points are currently non-functional in 3.21 as Stanton is the only available system at this time. Each location is set up similarly to all the other Lagrange Points and consists of a parent Gas Cloud, a smaller Child Gas Cloud, a Gateway Rest Stop and and structures leading to the Jump Point itself. New Jump Point Rest Stop Stations and Lagrange PointsĪddition of 3 additional Rest Stops to Stanton that act as the final stop before entering Jump Points.Stanton – AI – Mission Giver – Wallace Klim is not visible at his location in Grim Hex.Landing Pads – Multivehicle / Shopping – Refuel, repair, and rearm services unavailable when landed.The Carrack’s main elevator will get locked in place and begin to spin indefinitely after spamming the floors for a few minutes.Vehicles / GFX – Client FPS will drop as long as players are inside of the cockpit of the Drake Cutlass series.Reclaimer – Vehicles – Stanton – Reclaimer bridge elevator interaction missing.Vehicles – Players and items can fall through the bottom deck of the Redeemer.Room System / Actor / Locations – Room System does not protect player actor from extreme weather conditions in Lorville Interiors.Multivehicle – PU – Vehicles / Actor Feature – Medical / Respawn – Cannot respawn on a ship that has streamed out.PU – Stanton – AI / Locations – Combat AI will teleport / pop in combat.Stanton – Actor – Personal Inventory – Right click item interaction menu cannot be closed once opened.PU – Stanton – Area18/GrimHex – Locations / Inventory / Respawn – Player loses loadout after dying in the armistice zone.Stanton – Multivehicle – RSI Constellation Series – Ship Feature – Snub Ship clips through Constellation variants in vertical position when retrieved from ASOP.Hull C – Spawn / Cargo / LEO – Hull C with cargo can spawn extended in a large Hangar instead of Docking Port.PU – Multivehicle – Vehicles / Ships / Ship Components / Weapons – Laser Repeater occasionally stops firing but still consumes ammo.PU – Art – Items / Character / Textures – Multiple clothes / armor / undersuit variants lost color / using the default base color.PU – Crusader / Orison – Locations / Transit – It’s possible for turn gates to not open preventing players from entering shuttles.MISC Hull C – PU – Vehicles – Can’t undock the Hull-C.PU – Locations / Vehicles – When spawning a ship at a Docking Port, the ship will spawn clipped into the docking port geometry.UI / Menus – Controls – Keybindings – The Default Preset Images for the keyboard and gamepad control schemes do not match what is bound by default.PU – Stanton – Derelict Colonial Outposts – AI / Locations / Design – FPS Nine Tails AI Fail to to exit AI reinforcement vehicles when they land on at a derelict outpost location.Short Term Database Reset: Yes (Loss of items not stored in LTP) Update Warning: 3.21 has a nearly 34gb patch diff from 3.20 LIVE The Shader folders can be found here %localappdata%\Star Citizen. The USER folder can be found (in default installations) at C:\Program Files\Roberts Space Industries\StarCitizen\LIVE. It is strongly recommended that players delete their USER and Shader folders for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. ![]() ![]() Alpha Patch VERSION 3.21.0- LIVE.8779972 has been released and is now available on the LIVE environment! ![]()
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